Tag Archives: fonts

The 1986 retina screen: the WY-700 video card/screen gave the PC a 1280×800 resolution, and a text-mode of 160 columns by 50 lines. It had a built-in 16×16 font (download), and you could even use your own custom fonts. The high-res modes only supported greyscale, but who needs colours anyway?

Sources: John Elliot, thecomputerarchive.com, PC Mag.

Glyphdrawing, a new online textmode editor that supports ttf-font import and independent font size and cell size. Made by grmmxi (images from his Instagram) and Ian Tuomi.

The Amstrad PC 1640 character set is similar to Code Page 437, but it has a double exclamation mark‼ It’s used for maths and coding, but it also refers to  retroflex clicks like ᵑ̊‼ʰ.

The European font of the Sega SC-3000. Notice how curvy the full triangles and slashes are. Images from SMS Power and Saverio Russo.

The 8×16 system font of the Atari ST (1985), available here.

Datafall by Ray Manta, made with his custom charset in Retrospecs.

Jindai moji, supposedly used in Japan in the 17th century, via @tkasasagi.

Sharp MZ-700 character sets (Japanese first, European second), from sharpmz.org. See sharpscii graphics here.

Can a font be reworked with less than 128 bytes? Here are three examples from the well obscure 128b font compo. Made by Jammer, Mahoney and Jiminy.