Tag Archives: font

Can a font be reworked with less than 128 bytes? Here are three examples from the well obscure 128b font compo. Made by Jammer, Mahoney and Jiminy.

Two Amiga ASCIIs and a Crystal logo with a custom font (and drop shadow) , by Sim1.


If you delete all fonts in XP, you’re greeted with nonsense like this afterwards.

Dingbats are forever. via WinWorld

The font of the portable TRS-80 Model 100 (1983).

Terminal Rain, a textmode game with a custom font, developed by Jackson Lango. (Twitter)

A floppy disk with a font that only contained the symbol that would replace Prince’s name in 1993. Ironically it still says Prince on the floppy disk. The font is still useful to download, because Ƭ̵̬̊.. Source.

Four fonts: AT&T 3B2, a Compaq Portable III, a LED scrolling sign, and a Waters 600E pump controller. Extracted by fuckyeahfortran , via.

Videotex character sets 1983, 1987, 1993. Seems like these would have required hi-res or vector fonts?

The ATASCII font, used in Atari’s 8-bit computers.

The Macrocom Method is a text mode trick for PC to use 16-colour hi-res graphics in CGA. The principle was to use only the top two pixel rows of each text character, and remove the rest. Image by VileR.

Macrocom was a company that first showed this trick in 1984 with the game ICON. Read more here. h/t: Rowan Lipkovits