Tag Archives: font

The first image shows a ROM-dump of the font in the legendary terminals VT100 and VT220. The second image is a representation of how they appear on screen. The difference is more than just aspect ratio. Look at letters like q and p: pixels are sometimes doubled, sometimes tripled. The fascinating explanation is here.

Southwest Technical’s 6800 computer and the CT-64 terminal, and a photo of its 64×16 textmode. Launched in 1975. First image from Creative Computing and second one from here.

The three TRS-80 models had no less than 22 different fonts in total (top image), available in Rebecca Bettencourt’s font pack Another Mans Treasure. Shown here are the international fonts from TRS-80 Model 4, and Rebecca’s additions in the last image.

The font of the portable TRS-80 Model 100 (1983).

Terminal Rain, a textmode game with a custom font, developed by Jackson Lango.

A floppy disk with a font that only contained the symbol that would replace Prince’s name in 1993. Ironically it still says Prince on the floppy disk. The font is still useful to download, because Ƭ̵̬̊.. Source.

Tim Koch’s custom charset animations.

The ATASCII font, used in Atari’s 8-bit computers.

The Macrocom Method is a text mode trick for PC to use 16-colour hi-res graphics in CGA. The principle was to use only the top two pixel rows of each text character, and remove the rest. Image by VileR.

Macrocom was a company that first showed this trick in 1984 with the game ICON. Read more here. h/t: Rowan Lipkovits