Examples from Bruno Munari‘s Curve di Peano series (1970’s) and the Negativo Positivo series (1950’s).
Examples from Bruno Munari‘s Curve di Peano series (1970’s) and the Negativo Positivo series (1950’s).
Generative patterns made in Amstrad BASIC by Rob Manuel (of @yorecomputer fame). Posted at b3ta.com, h/t @calmdownkidder.
“From a 1988 Polish computer magazine” / @mwichary.
By Atticus Bones.
Cloth Designs. Found in the Internet Archive by AnitaNH
By the Cayapa Indians of Ecuador, from a book published in 1925.
Tiles inspired by computer games art by Lars Arrhenius at Thorildsplan metro station in Stockholm (2008), via